GAMING I SINGAPORE 2011 I ENGLISH
A CLOSED WORLD
Like most game prototypes created by the students at the GAMBIT Game Lab, A Closed World was designed to explore and research different aspects of games, in this case, the lack of compelling video game content for LGBTQ youth (lesbian, gay, bisexual, transgender, queer).
A Closed World takes the gameplay aesthetics and mechanics of “JRPGs” (Japanese role playing games) and puts you in control of a character of ambiguous gender that begins exploring a forest on the edge of town. Disregarding rumors of “demons” that exist in the forest who have the ability to “destroy” your village, your character must overcome the hardships of a forbidden relationship by exploring what lies inside the forest. Through this journey, players battle the forest’s “demons” and the ideals they are trying to force upon them. The players’ only defense is their logic, passion, ethics, and the ability to remain calm during conflict. As “demons” attack with their beliefs, they must fight back and defy their ideas of what’s “normal” and what love is supposed to look like.